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 Noe Serrano

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eon13




Posts : 17
Join date : 2008-06-16
Location : D-Town

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PostSubject: Noe Serrano   Noe Serrano Icon_minitimeMon Jun 23, 2008 1:03 pm

This is my thread you can give any feedback welcome.
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eon13




Posts : 17
Join date : 2008-06-16
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PostSubject: eon13   Noe Serrano Icon_minitimeWed Jun 25, 2008 12:28 am

here's my prop / shield let me what you all think.
[center]Noe Serrano Concep10
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Mr.Masri
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Mr.Masri


Posts : 59
Join date : 2008-06-12

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PostSubject: shafik_samuel   Noe Serrano Icon_minitimeWed Jun 25, 2008 1:45 am

Holy Crap!!! If that's just the prop, I can't wait to see the creature that needs it's protection! The double face idea is cool and it really has a tribalistic feel to it. I wouldn't get too stuck on the prop, but keep it comin' bro... Good work farao
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keiser sose

keiser sose


Posts : 15
Join date : 2008-06-20
Age : 41

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PostSubject: lott_jason   Noe Serrano Icon_minitimeWed Jun 25, 2008 2:51 am

thats one hell of a prop man! like mickey d's i'm lovin it!
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeWed Jun 25, 2008 11:54 pm

Mr.Masri : thanks sam I figured sense the prop is 2000 tris I wanted to use most of the tris.
jl0634@stu.aii.edu : I'm loving it too, but I think it needs more work.
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeThu Jun 26, 2008 12:08 am

For my main character its this guy I still need a back story but I will write it tomorrow, any feedback is welcome.
[center]Noe Serrano Concep11
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Mr.Masri
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Mr.Masri


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PostSubject: shafik_samuel   Noe Serrano Icon_minitimeThu Jun 26, 2008 1:23 am

I like the general direction, but it looks more hard surface than the "fleshy" feel of his shield.....
Your story could go like this if you wanna keep him tribal meets "metal mask": He hunts creatures and uses them as weapons against them...
I dunno farao
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeThu Jun 26, 2008 9:51 am

Mr.Masri : ya I feel the same way but every time I give it more flesh it make me think is going to be over on the tris, but I will try a different ways of changing the way it looks maybe the back will have some parasite growing out of it. maybe he is starting to change into what he was hunting. cheers
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeSat Jun 28, 2008 7:58 pm

Here's the back of the main character I don't like the back too much I am probably going to change it later for a more organic feel too it.
[center]Noe Serrano Concep12
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeSat Jun 28, 2008 8:01 pm

here's the front and back view together.
[/center]Noe Serrano Concep13
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Mr.Masri
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Mr.Masri


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PostSubject: shafik_samuel   Noe Serrano Icon_minitimeSat Jun 28, 2008 9:35 pm

Amp up the size of his hands and feet and your pretty much there. farao
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeSun Jun 29, 2008 5:44 pm

here the front again but I change one arm all metal and the other organic with shoulder pads also added a blade too the metal arm.
[center]Noe Serrano Concep14
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeSun Jun 29, 2008 5:47 pm

here's the back again but I change the back added some bones coming out of the back.
[center]Noe Serrano Concep15
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeSun Jun 29, 2008 5:53 pm

Ok here's the front and back with the changes done. I am going to star on the modeling part.
[center]Noe Serrano Concep16
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Terrorcouple

Terrorcouple


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Join date : 2008-06-13
Age : 37
Location : Dallas, TX

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PostSubject: Re: Noe Serrano   Noe Serrano Icon_minitimeMon Jun 30, 2008 12:29 am

Great job on the concept, Noe! All of the visual elements of his design are working together beautifully, and I especially love the detailing on his back. I'm not sure if it's my tired eyes, but his legs seem as if they may be a little too short. Awesome work, though, and I look forward to seeing this guy in 3D!
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eon13




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PostSubject: Re: Noe Serrano   Noe Serrano Icon_minitimeSun Jul 06, 2008 9:55 pm

Sorry been really busy at my job those not seen like a vacation to me at all .Mad

Mr.Masri: Thanks for the feed back on the arms and legs I will duff them up ones I get the model looking more duff like a skill hunter.
Terrorcouple : Thanks for the feed back on the legs I will fixed them ones I star modeling the body.
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eon13




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PostSubject: eon13   Noe Serrano Icon_minitimeSun Jul 06, 2008 10:00 pm

Ok had some time (finally) to work on the helmet here's the layout of the high poly helmet and the ears for my main guy.
[center]Noe Serrano Layout10
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Mr.Masri
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Mr.Masri


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PostSubject: shafik_samuel   Noe Serrano Icon_minitimeSun Jul 06, 2008 11:23 pm

I love the contrast between hard surface and organic on your character's head! Keep pushin' farao
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nichyneato

nichyneato


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PostSubject: Re: Noe Serrano   Noe Serrano Icon_minitimeMon Jul 07, 2008 3:54 pm

wow man, looks great so far!
the only thing i see is that your last post (3/4) it looks a little flat where it seems like the cheek bones would protrude a bit. It could just look like that because its from a user view?

anyway man, keep it up! i can't wait to see how it turns out!
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eon13




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PostSubject: Re: Noe Serrano   Noe Serrano Icon_minitimeThu Jul 10, 2008 3:17 am

Mr.Masri : thanks I will try.
nichyneato : thanks, and thank you for the feed back, on the mask the whole face is cover I might make them more hard surface.
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eon13




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PostSubject: Re: Noe Serrano   Noe Serrano Icon_minitimeThu Jul 10, 2008 3:23 am

couldn't find good reference for the muscles but I had and old magazine of Arnold Very Happy
Here's the word in progress so far going to sleep now feed back always welcome.
[center]Noe Serrano Layout11
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eon13




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PostSubject: Re: Noe Serrano   Noe Serrano Icon_minitimeFri Jul 11, 2008 4:19 am

Here's the update on the sculpting work on the lower part of the body and touch up some of the upper body. let me know if some thing looks weird cyclops
[center]Noe Serrano Layout12
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